TCG Rulings[]
- "Infernity Break" targets 1 "Infernity" card in your Graveyard and 1 card your opponent controls.[1]
- "Infernity Break" will work even if you have 1 or more cards in your hand when it resolves.[1]
- Removing and destroying happen at the same time.[1]
- You still remove the card from your Graveyard even if your opponent's card is no longer on the field.[1]
OCG Rulings[]
- The effect of "Infernity Break" targets an "Infernity" card in your Graveyard, and a card on your opponent's side of the field.[2]
- If an effect like "Jar of Greed" is Chained to the effect of "Infernity Mirage" so that you have a card in your hand when resolving the effect, then the effect of "Infernity Mirage" still resolves properly. This rulings also applies to similar cards, like "Infernity Necromancer", "Infernity Force", "Infernity Doom Dragon", "Infernity Break", "ZERO-MAX", etc.[3]
References[]
- ↑ 1.0 1.1 1.2 1.3 Konami Gameplay FAQ: The Shining Darkness Sneak Peek -- Card Rulings (Version 1.0)
- ↑ Konami FAQ: Trap Card > Infernity Break
- ↑ Konami FAQ: If you have one or more cards in your hand when resolving the effect of a card like "Infernity Mirage", then can you draw?