TCG Rulings[]
Related Rulings[]
- CLARIFICATION:
- The effect of “Blackwing – Shura the Blue Flame” activates when monsters are destroyed and sent to the Graveyard at the end of the Damage Step. This is the same timing as the effects of cards like “Hydrogeddon,” “Blue Thunder T-45,” “Goyo Guardian,” and “Elemental Hero Flame Wingman” [sic].
- In order for its effect to activate, “Blackwing – Shura the Blue Flame” must be face-up on the field when the monster it destroyed by battle is sent to the Graveyard. This means:
- If Shura and the other monster destroy each other by battle (equal ATK), Shura’s effect does not activate.
- If Shura is destroyed by a Flip Effect like “Man-Eater Bug,” Shura’s effect does not activate.
- If Shura is flipped face-down after damage calculation by a card effect, such as “Desertapir,” Shura’s effect does not activate.
- If Shura is removed from play [sic] by battling “D.D. Warrior,” Shura’s effect does not activate.
- If Shura is destroyed by an effect after the monster it destroyed by battle was sent to the Graveyard, such as “Michizure,” Shura’s effect DOES activate, and you can Special Summon a monster.
- NOTE: These rules also apply to any other monster with the text “When this card destroys an opponent’s monster by battle and sends it to the Graveyard….” (Examples: “Hydrogeddon,” “Goyo Guardian,” or “Elemental Hero Flame Wingman” [sic].)
- These rules do NOT apply to monsters with the text “When this card destroys an opponent’s monster by battle….” (but does not specify “and sends it to the Graveyard”). (Example: “Blue Thunder T-45”.) Monsters with that text will activate their effects in ALL of the above scenarios.
Previously Official Rulings[]
These TCG rulings were issued by Upper Deck Entertainment and have since been deemed unofficial by Konami.[2] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [3][4][5][6][7][8][9][10][11] |
- The damage inflicted by the effect of "Elemental Hero Flame Wingman" is based on the ATK of the destroyed monster in the Graveyard. So it's the original ATK of the monster.
- The effect of "Elemental Hero Flame Wingman" is activated when the monster destroyed in battle by it is sent to the Graveyard.[1] You can chain to this effect.
- If your "Elemental Hero Flame Wingman" destroys your monster that your opponent controlled, the effect is still activated and you inflict the Effect Damage to your opponent's Life Points.
- If your "Elemental Hero Flame Wingman" destroys a "Fusilier Dragon, the Dual-Mode Beast" that was Summoned without Tribute, inflict 2800 damage to your opponent's Life Points.
Judge List Rulings
- If "Elemental Hero Flame Wingman" destroys a monster by battle, but is destroyed before the monster is sent to the Graveyard (i.e., by battle or by Flip Effects), then his effect does not activate. If he is destroyed after the monster is sent to the Graveyard (i.e. by Ryu Kokki or Newdoria), then his effect has already activated, and will still inflict damage.[1]
References[]
- ↑ 1.0 1.1 UDE Judge List: Elemental Hero Flame Wingman/Shining Flare Wingman's Damage Effect
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]
- ↑ UDE FAQ: SPECIFIC CARDS RULINGS