OCG Rulings
- When this card inflicts battle damage to your opponent, you select which effect to activate.[1]
- If "Night Assailant" is discarded by "Spirit Reaper" or "Don Zaloog" during the Damage Step, then "Night Assailant"'s "return 1 Flip Effect Monster from your Graveyard to your hand" effect activates.[2]
- When you take battle damage from "Spirit Reaper" or "Don Zaloog", you can chain "Gorz the Emissary of Darkness"'s effect. He will Special Summon himself, and then you discard a card.[3]
- "Tragoedia"'s effect activates at the same time that "Don Zaloog"'s effect activate. "Tragoedia"'s effect would be activated in chain to "Don Zaloog"'s, so you would Special Summon "Tragoedia" and then resolve "Don Zaloog"'s effect.[4]
Previously Official Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been deemed unofficial by Konami.[5] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [6][7][8][9][10][11][12][13][14] |
Mentions in Other Rulings
- Big Bang Shot: The battle damage caused when the equipped monster attacks a Defense Position monster is considered to come from the equipped monster, not from "Big Bang Shot". So a "Don Zaloog" equipped with "Big Bang Shot" could still make the opponent discard 1 card when attacking a face-down monster with low DEF.
- Dark World: These effects can activate in the Damage Step, if discarded by the effect of a card like “Don Zaloog”.
- Dimension Wall: If "Don Zaloog" attacks and "Dimension Wall" is used, neither player gets the effect of "Don Zaloog".
- Divine Wrath: You can activate "Divine Wrath" to negate either effect of "Don Zaloog" […]
- Fairy Guardian: Spell Cards that are eligible for this card’s effect include: […] Spell Cards sent from your Deck to Graveyard by your opponent’s […] "Don Zaloog" […] etc.
- Flashbang: If “Flashbang” is activated, effects that activate when Battle Damage is inflicted to a player will miss the timing for activation, such as “Don Zaloog”.
- Mustering of the Dark Scorpions: If your opponent chains "Ring of Destruction" to "Mustering of the Dark Scorpions" to destroy your "Don Zaloog", "Mustering of the Dark Scorpions" still resolves.
- Regenerating Mummy: "Regenerating Mummy"'s effect will activate during the Damage Step because of "Spirit Reaper" or "Don Zaloog".
Out of Date
Mentions in Other Rulings
- Gemini Imps: You cannot activate the effect of "Gemini Imps" during the Damage Step. For this reason it is not possible to activate "Gemini Imps" to negate the effect of "Don Zaloog" or "Spirit Reaper" that activate when they inflict Battle Damage to a player's Life Points.[Out of Date 1]
Notes
- ↑ The latest print of "Gemini Imps" has Problem-Solving Card Text, which does not specify that it cannot be activated during the Damage Step. Since this card negates activations (which allows cards to be activated during the Damage Step), it can be activated during the Damage Step.
References
- ↑ Konami OCG Card Database: Don Zaloog
- ↑ Konami OCG Card Database: Does the effect of "Night Assailant" activate during the Damage Step (vs. "Don Zaloog", etc)?
- ↑ Konami OCG Card Database: When "Spirit Reaper" deals Battle Damage, can "Gorz the Emissary of Darkness" be chained and Special Summon itself?
- ↑ Konami OCG Card Database: When "Spirit Reaper" deals Battle Damage, can "Tragoedia" be chained and Special Summon itself?
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]
- ↑ UDE FAQ: SPECIFIC CARDS RULINGS