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Card Rulings:Divine Wind of Mist Valley

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TCG Rulings

  • You can activate this effect during either player’s turn. [1]
  • You can activate this effect if you control your opponent’s WIND monster and it is returned to his hand. [1]
  • Your opponent cannot use the effect of this card. [1]
  • You can activate this effect if a monster that was changed to WIND by "DNA Surgery" [sic] is returned to the hand. [1]
  • You cannot activate this effect when a WIND-Attribute Token would be returned to the hand. [1]
  • You can activate this effect if a WIND monster is returned to the hand to pay the cost of an effect. In that case you activate the effect after the current Chain resolves. [1]

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Konami Gameplay FAQ: Storm of Ragnarok -- Card Rulings (Version 1.0)
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