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Card Rulings:Dark Fusion

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Dark Fusion

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Card Rulings A-Z

  • When you Special Summon a Fiend-Type Fusion Monster with “Dark Fusion” and during the same turn control of the Fiend-Type Fusion Monster is shifted to your opponent (with “Creature Swap”, etc.), your opponent still cannot target that Fiend-Type Fusion Monster with the effects of Spell, Trap, or Monster Cards until the end of the turn, even though they now control the Fiend-Type Fusion Monster.
  • If the Fiend-Type Fusion Monster Fusion Summoned by “Dark Fusion” is sent to the Graveyard, the effect that prevents it from being targeted by the opponent’s Spell, Trap, and Monster Card effects is no longer applied.
  • If the Fiend-Type Fusion Monster Fusion Summoned by “Dark Fusion” is flipped face-down, the effect that prevents it from being targeted by the opponent’s Spell, Trap, and Monster Card effects is no longer applied.

OCG Rulings

  • If the Fiend-Type Fusion Monster Fusion Summoned by “Dark Fusion” is flipped face-down, the effect that prevents it from being targeted by the opponent’s Spell, Trap, and Monster Card effects is no longer applied.
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