TCG Rulings[]
Mentions in Other Rulings[]
- Armored Axon Kicker: When you resolve the effect of “Armored Axon Kicker,” you take damage then Special Summon 1 monster. You cannot activate effects that can only be activated when you take damage, such as “Attack and Receive.”
OCG Rulings[]
- This card can be activated after damage calculation when you take battle damage, or when you take damage by a card effect.[1]
- "Attack and Receive" can be activated during the Damage Step.[1]
- The resolution of "Inflict 700 points of damage to your opponent's Life Points" and the resolution of "Also, inflict 300 points of damage to your opponent's Life Points for each "Attack and Receive" card in your Graveyard." are considered to happen at the same time.[1]
Previously Official Rulings[]
These TCG rulings were issued by Upper Deck Entertainment and have since been deemed unofficial by Konami.[2] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [3][4][5][6][7][8][9][10][11] |
Mentions in Other Rulings
- Barrel Behind the Door: You can activate "Barrel Behind the Door" against Normal and Quick-Play Spell and Trap Cards, such as..."Attack and Receive".
- Jenis, Lightsworn Mender: The damage and Life Point gain with "Jenis, Lightsworn Mender" happen at the same time, so it is possible to start a new Chain with "Numinous Healer" or "Attack and Receive", etc.
References[]
- ↑ 1.0 1.1 1.2 1.3 Konami OCG Card Database: Attack and Receive
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]
- ↑ UDE FAQ: SPECIFIC CARDS RULINGS