Card Rulings:Asura Priest
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TCG Rulings
- "Asura Priest" may attack directly if it has not already attacked a monster this turn.
- "Asura Priest" cannot attack a monster if it has already attacked directly this turn. For example, the opponent activates "Call of the Haunted" or "Scapegoat" after "Asura Priest" has completed a direct attack.
- "Asura Priest" may attack each monster only once. If the opponent controls "Spirit Reaper" you cannot continually attack it.
- When cards like "Gravekeeper's Servant" or "Toll" are active on the field, you must pay each time "Asura Priest" attacks.
- "Asura Priest" attacks each monster one a time. Resolve the battle with one monster before declaring an attack on another monster.
- "Asura Priest" does not have to attack all monsters on your opponent’s side of the field. If you opponent controls 3 monsters, you may choose to attack only 2 of them.
- When "Asura Priest" attacks and destroys "Giant Rat" or "Masked Dragon", you may then attack the monster Special Summoned by the effect of those monsters.
- If "Asura Priest" attacks a monster and your opponent activates "Magic Cylinder" to negate the attack, "Asura Priest" can attack that same monster again.
- If your opponent has "Patrician of Darkness" on the field they can choose the same monster as the attack target of “Asura Priest” each time you declare an attack with it. (For example, re-direct all of your “Asura Priest” attacks at “Spirit Reaper” instead.)
- After "Asura Priest" has attacked monsters, other monsters you control may still attack directly.
- "Asura Priest" can attack each monster once during the same Battle Phase. These attacks do not have to be all in a row. For example, you can attack monsters with "Asura Priest", then attack with another monster, and "Asura Priest" can still attack again as long as it attacks a monster it has not attacked yet.
Mentions in Other Rulings
- Cyber Barrier Dragon: If you negate the first attack of "Mataza the Zapper", it can still attack a 2nd time. "Asura Priest" could also attack again, as long as it attacks a different monster.
- The Dark Door: A single monster may still attack more than once while this card is on the field, such as..."Asura Priest"...a monster equipped with "Twin Swords of Flashing Light - Tryce" or a Spellcaster-Type Monster affected by "Diffusion Wave-Motion".
- Honest: If you use "Honest's" effect to increase the attack of "Asura Priest" ... the ATK increase does not change when you battle a different monster.
- Krebons: If "Asura Priest" attacks "Krebons" and "Krebons'" effect is used to negate the attack, "Asura Priest" cannot attack that same "Krebons" again during the same Battle Phase.
OCG Rulings
- If your opponent controls one monster and you attack it with "Asura Priest", but the monster is removed from the field during the Battle Step, then a replay occurs and "Asura Priest" can attack directly.[1]
- "Asura Priest" can only attack each monster once. If "Asura Priest" attacks "Krebons" and "Krebons" uses its effect to negate the attack, then "Asura Priest" cannot attack the same "Krebons" a second time. However, it may still attack other monsters.[2]
Spirit Monsters Rulings
TCG Rulings
- Spirit is not a monster Type; you cannot declare "Spirit" for the effect of "DNA Surgery".[3]
- Spirit Monsters are still Effect Monsters.[3]
- A Spirit Monster must be face-up on the field during the End Phase for it to return to the owner's hand. If it was destroyed or removed from play, it will not return to the owner's hand.[3]
- A Spirit Monster will return to the owner's hand during the End Phase, even if the opponent played it from their hand (through the effect of "Exchange".)[3]
Mentions in Other Rulings
- Divine Wrath: You can activate "Divine Wrath" when a Spirit Monster is returned to the owner’s hand by its own effect, and the Spirit Monster will be destroyed and sent to the Graveyard.
OCG Rulings
- The negating effect of "Divine Fowl King Alector" does not end during the End Phase. The effects of the targeted card remains negated during the entire turn.[4]
- Example: The effects of Spirit Monsters, "Majestic Mech - Goryu", and "Jain, Lightsworn Paladin" will activate during the End Phase, but they will be negated and resolve without effect.
- During the End Phase, the player chooses when to have the effect of "Forbidden Chalice" stop applying.[5]
- Example: When a Spirit Monster is affected by "Forbidden Chalice", you can choose to activate the effect of the Spirit Monster to return to the hand before you stop applying the effect of "Forbidden Chalice". The Spirit Monster's effect will be negated.[5]
References
- ↑ Konami FAQ: Can "Asura Priest" attack directly when a replay occurs because the attack target is destroyed?
- ↑ Konami FAQ: When the attack of "Asura Priest" is negated by "Krebons", is it possible to attack "Krebons" again?
- ↑ 3.0 3.1 3.2 3.3 Netrep: Individual Card Rulings on Netrep
- ↑ Konami FAQ: When a card's effect is negated by "Divine Fowl King Alector", how long is it negated?
- ↑ 5.0 5.1 Konami FAQ: During the End Phase, how long is the effect of "Forbidden Chalice" applied?
