Card Rulings:Absolute End
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Previously Official Rulings
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| These TCG rulings were issued by Upper Deck Entertainment and have since been deemed unofficial by Konami.[1] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [2][3][4][5][6][7][8][9] |
- When "Absolute End" is activated during an attack, that attack becomes a direct attack.
- If "Taunt" and "Absolute End" are both active, the attack becomes a direct attack to your Life Points. This is because the attack target is the monster selected by "Taunt", but then "Absolute End" turns it into a direct attack.
Mentions in Other Rulings
- Feather Shot: You cannot activate "Feather Shot" during a turn where "Absolute End" has been activated. If "Feather Shot" has already resolve, "Absolute End" cannot be activated. If "Absolute End" is chained to "Feather Shot", then the selected "Elemental Hero Avian" cannot attack.
- Staunch Defender: If "Absolute End" and "Staunch Defender" are both activated during the same turn, the last one to resolve will be the one that applies.
References
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- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]