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After a Counter Trap Card you control negates the activation of an opponent's card(s) or effect(s), you can Special Summon this card from your hand. Then activate the appropriate effects, based on the type of cards negated:
Spell: Inflict 1500 damage to your opponent.
Trap: Select and destroy 1 card your opponent controls.
Effect Monster: Select 1 monster in your Graveyard and Special Summon it.
After a Counter Trap Card you control negates the activation of an opponent's card(s) or effect(s), you can Special Summon this card from your hand. Then activate the appropriate effects, based on the type of cards negated:
Spell: Inflict 1500 damage to your opponent.
Trap: Select and destroy 1 card your opponent controls.
Effect Monster: Select 1 monster in your Graveyard and Special Summon it.
If you negate the activation of an opponent's Spell/Trap Card(s), or opponent's monster effect(s), with a Counter Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If Summoned this way, activate these effects and resolve in sequence, depending on the type of card(s) negated by that Counter Trap:
● Spell: Inflict 1500 damage to your opponent.
● Trap: Target 1 card your opponent controls; destroy that target.
● Monster: Target 1 monster in your Graveyard; Special Summon it.

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