Beatdown Deck
From Yu-Gi-Oh!
A Beatdown Deck is a strong offensive deck which concentrates on using high ATK-powered monsters to bring down the opponent's Life Points as quickly as possible. To have a successful deck, players must be able to apply pressure to their opponent at the outset of the game, before any real strategies can be employed. A common misstep in such a deck is to use powerful monsters simply for their power. A successful deck will include monsters that are not only powerful, but have powerful effects to ensure the safety of your monsters.
Very few safety cards should be included in Beatdown Decks. While a select few, such as "Magic Cylinder", may be used, Spell and Trap Cards should focus on clearing the opponent's field as quickly as possible in order to provide for the full potential of the monsters. Monsters should also be Summoned to the Field as quickly as possible.
[edit] Recommended Ideas
- Evil Hero Malicious Edge is a wonderful Level 7 monster to include due to his effect that it can be tribute summoned with one tribute when your opponent has a monster on his side of the field. It also inflicts piercing damage, and can be searched with "Elemental Hero Stratos". Or powerful cards that also have a powerful effects such as Super Conductor Tyranno, due to his high 3300 ATK and the ability to decrease your opponent's life points by tributing a monster on your side of the field.
- Cards such as "Blue-Eyes White Dragon" and other powerful Normal Monsters should be left out, as they contribute little to the overall function of the Deck. They should only be included if your deck is a Normal Monster Beatdown Deck, or based around one card, for example Blue-Eyes White Dragon.
- Level Five and Six Monsters, such as the Monarchs especially Zaborg the Thunder Monarch because of it's ability to destroy one monster on your opponent's side of the field therefore it make it easy for this monster and the other monsters on your side of the field to attack directly , "Prime Material Dragon", "Horus the Black Flame Dragon LV6", "Jinzo"although it prevent's you from using your trap cards as well , "Dark Ruler Ha Des", "Cyber Dragon" and "White-Horned Dragon". Ideally, any monster of this level must have either an ability to be quickly summoned by itself (as such in the case of Cyber Dragon), have a base ATK of no less than 2400, have some sort of lockdown effect (as in the case of Prime Material Dragon), or an effect that can dramatically increase it's ATK. Any monster with more than one tribute should be avoided unless they have a game-breaking effect (such as Beast King Barbaros, who can be either a powerful 3000 ATK beatstick, clear the opponent's field, or be summoned as a quick 1900 beatstick).
- Impressive Level 4 monsters like "Gene-Warped Warwolf", "Slate Warrior", "Berserk Gorilla" and any other cards with around 1900 of more ATK.
- Monsters like "Chainsaw Insect", "Goblin Attack Force" and "Goblin Elite Attack Force" in conjunction with "Skill Drain".
- ATK-boosting Equip Cards like "Axe of Despair", "Mage Power" or "United We Stand".
- "Shrink" and other Quick-Play Spell Cards can make your monsters stronger during Damage Calculation. To stop your opponent activating Trap Cards against the effects of your spells, play "Royal Decree".
- Cards like "Final Attack Orders" and "Battle Mania" to deal more damage in battle.
- Cards that increase their power with certain effects like Great Maju Garzett , that doubles the attack of the monster tributed for its summon, give you access to a greater power to beat your opponent shortly.
- Field lockdown cards like Chain Burst or Curse of Darkness can allow the player to attack without the threat of Traps or Spells
- Cards like Dark Snake Syndrome to put pressure on your opponent.
- Generally, don't expect most of your monsters lasting on the field for more than a few turns. Be aggressive and attack whenever possible. If you draw Goblin Attack Force before Skill Drain, attack with Goblin and let it be destroyed when it turns into defense position. Waiting a turn or two to get Drain might cost you a precious window of opportunity to your opponent's life points.
- Thunder King Rai-Oh is an excellent addition to a beatdown deck because not only is it a level 4 monster with 1900 ATK, it stops your opponent from searching, and you can tribute it to negate a special summon.
- If your opponent has been able to survive further through the middgame, Wicked Dreadroot makes an excellent finisher, crumbling the ATK strengths of your opponent's monsters. If your own monsters are weakened by this effect as well, sacrifice a DARK one to "Deck Devastation Virus", enabling you to clear the field for a swift Direct Attack.
| Deck Archetypes |
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Aggro • Beatdown • Burn • Instant Win • Mill • Stall |
