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B.E.S.
BossRush-TF04-EN-VG
"Crystal Core", "Big Core" and "Tetran" in the artwork of "Boss Rush"
Japanese

  • きょだいせんかん
  • 巨大戦艦 (base)
  • きょだいせんかん (ruby)
  • Kyodai Senkan (romanized)
  • Giant Battleship (translated)

French

  • B.E.S.

German

  • B.E.S.

Italian

  • B.E.S.

Korean

  • 거대전함
  • 巨大戰艦 (Hanja)
  • Geodaejeonham (romanized)
  • Giant Battleship (translated)

Spanish

  • B.E.S.


Sets

Anime appearances


"B.E.S.", short for "Bacterian Empire Ship" and known as "Giant Battleship" (きょだいせんせん Kyodai Senkan) in the OCG, is an archetype of Machine-Type monsters based on the bosses of the Gradius series. They were used by Lorenzo in the anime, and by Nathan in the GX Tag Force games.

Members

Monster Origin
B.E.S. Assault Core Big Core
B.E.S. Big Core MK-2 Big Core MK II
B.E.S. Covered Core Covered Core
B.E.S. Crystal Core Crystal Core
B.E.S. Tetran Tetran
Big Core Big Core MK I

Playing style

The main strategy of this Deck is using the effect of "Boss Rush" to Special Summon "B.E.S." monsters as beatsticks. However this can be difficult in the early stages of the Duel due to the fact that "Boss Rush" cannot be activated in the same turn that you have Normal Summoned or Set.

Key cards besides "Boss Rush" include, "Skill Drain", "Kaiser Colosseum" and "March of the Monarchs" to make it so your B.E.S monsters cannot be destroyed by their own effects and the opponents making them near invincible because of their ability to not be destroyed by Battle. "Skill Drain" gives a very Anti-Meta feel to the Deck since monster effects are negated (including the negative effects of the "B.E.S." monsters themselves) and "Kaiser Colosseum" will slow down a lot of Decks because of the low swarming rates, unless you can activate a second "Boss Rush". "Card Trader" put monsters back into the Deck, since they only can be Summoned by "Boss Rush" when there. Other helpful cards include "Enemy Controller", "Creature Swap" and "Maxx "C"", which really contribute to the Anti-Meta potential of the Deck. Another card that could possibly be used with this style of Deck, assuming the player is using several Continuous Spells, is "Z-ONE".

One disadvantage for the "B.E.S." monsters is that they are all Level 5 and higher and require Tribute fodder, except for "B.E.S. Big Core MK-2" when you control no monsters. Cards that can assist with this include, "The Tricky", "Cyber Dragon", "Mausoleum of the Emperor" and Trap Monsters. Though multiple uses of "Mausoleum of the Emperor" can be dangerous to yourself if you are running "Skill Drain".

Another disadvantage for the "B.E.S." is the mid to late game battles. Although in the early stages of the Duel they have great ATK, however when the stronger monsters start hitting the field "B.E.S." simply cannot push through. Because of this, it is necessary to include cards such as "Limiter Removal".

Though perhaps the most major drawback is Spell and Trap removal, which can make "B.E.S." very prone to Lockdowns consisting of Spells and Traps. Although "B.E.S. Tetran" can destroy Spells and Traps, it only works if it has Counters which does not usually happen due to "Boss Rush". Because of this it is good to include cards such as "Mystical Space Typhoon", "Dust Tornado", and "Anteatereatingant". "Anteatereatingant" is great for removing your own "Boss Rush"if you need to Normal Summon or Set.

Other than "Boss Rush" being used as a beatstick generator, it is possible to hybridize the Deck with a burn strategy due to "Cyber Summon Blaster". You can also add "Dark Room of Nightmare" to increase the damage. Luckily the effects of multiple "Cyber Summon Blasters" can stack. Another helpful card is "DNA Surgery", which can instantly turn any monster you Special Summon into Machines as soon as they are Summoned, adding to the damage.

It is possible to add Synchro or Fusion Monsters, but it will be counter-productive if you also run "Skill Drain". Perhaps the most useful Tuner monster is "D.D. Sprite" though you will have to remove from play a monster on the field for a turn to Special Summon it, but it should be easy if you are using the Frog Engine since you can remove "Ronintoadin" or "Treeborn Frog".

For Fusions, your best choice is usually "Cyber Dragon" combined with "Power Bond" or "Overload Fusion" to Summon the "Chimeratech Overdragon" since you are running mostly Machine monsters. A fusion "Boss Rush" Deck would have great synergy with the burn style of play by using "DNA Surgery" to turn any monster you Special Summon into a Machine (as well as your opponents), which will greatly increase the damage output of "Cyber Summon Blaster". Then with all monsters on the field being Machines you can use "Chimeratech Fortress Dragon" to launch an OTK.

Frog B.E.S.

Non-Boss Rush B.E.S. Deck

"B.E.S." monsters are useful in tight situations, however, the use of "Boss Rush" eliminates their ability to stay on the field. It is possible to build a competitive "B.E.S." Deck without using "Boss Rush".

The idea is to use Token Generators, such as "Victory Viper XX03" and "Lord British Space Fighter" and quickly pull out Tokens, which are often used as Tribute fodder for your "B.E.S." monsters. It is a simple strategy, but it can prove to be very effective if done correctly. A good strategy to use is to Summon a "Vic Viper" and equip it with cards such as "Gravity Blaster" and "United We Stand". Use "Vic Viper" to destroy the opponent's monsters, and use it's effect to Summon a "Option Token" (which has the same ATK and DEF as the "Vic Viper"). Attack with the Token if needed, then next turn, you can use the Token the Tribute Summon a "B.E.S." monster, then repeat the process. Other monster you can use for a fast tribute are the "Gadget" monsters.

Even though the Deck has the ability to generate high Level monsters quickly, it can sometimes be a slow starter. It is very important to include stall cards such as "Scrap-Iron Scarecrow" and "Threatening Roar". Use them if you only have a "Vic Viper" and a Token generated by "Power Capsule" to pass your opponent's attack and Summon a "B.E.S." your next turn. High DEF monsters prove to be very useful because they stay on the field long enough for you to Tribute them. Also, "B.E.S. Big Core MK-2" is a great starting draw. Even though it gains no Counters when it's Normal Summoned, you can Normal Summon it without a Tribute if you control no monsters, and it's high ATK discourages the opponent from attacking it to get rid of it. Tribute "MK-II" for another "B.E.S.", then use "Monster Reborn" or "Call of the Haunted" to bring it back.

Non-Boss Rush B.E.S. Deck


Six Attributes
DARK DARK EARTH EARTH FIRE FIRE LIGHT LIGHT WATER WATER WIND WIND
Alchemy Beasts
Summoners (Normal Spell Cards)
Moonface the Silver
Silver Key
Leon the Lead
Lead Compass
Salamandra the Steel
Steel Lamp
Ouroboros the Bronze
Bronze Scale
Ekenas the Mercury
Mercury Hourglass
Aretos the Tin
Tin Spell Circle
Aroma None Yet Cananga Bergamot Jasmine / Angelica / Rosemary Rosemary Jar
Attribute Fields
(500 ATK▲/400 DEF▼)
Mystic Plasma Zone Gaia Power Molten Destruction Luminous Spark Umiiruka Rising Air Current
Attribute Knights Armageddon Dust Brushfire Dawn Shore Altitude
Attribute Reptiles Umbral Soul Raging Earth Firestorm Prominence Radiant Spirit Silent Abyss Destruction Cyclone
Attribute Summoners Mystic Tomato Giant Rat UFO Turtle Shining Angel Mother Grizzly Flying Kamakiri #1
Barrier Statues Abyss Drought Inferno Heavens Torrent Stormwinds
B.E.S. Big Core Covered Core Big Core MK-2 Assault Core Crystal Core Tetran
Boosters (500 ATK▲/400 DEF▼) Witch's Apprentice Milus Radiant Little Chimera Hoshiningen Star Boy Bladefly
Charmers
Familiar-Possessed
Cataclysmic Charmers
Spiritual Arts
Familiar
Possessed Familiar
Dharc
Dharc
None Yet
Greed
Meda Bat
None Yet
Aussa
Aussa
Avalanching Aussa
Kurogane
Marmot
Nefarious
Hiita
Hiita
Blazing Hiita
Kurenai
Fox Fire
Inari Fire
Lyna
None Yet
None Yet
Hijiri
Happy Lover
None Yet
Eria
Eria
Raging Eria
Aoi
Gigobyte
Jigabyte
Wynn
Wynn
Storming Wynn
Miyabi
Petit Dragon
None Yet
Chrysalis
Neo-Spacians
Contact Fusions
Pantail
Dark Panther
Dark
Mole
Grand Mole
Grand
Larva
Flare Scarab
Flare
Pinny
Glow Moss / Twinkle Moss
Glow / None Yet
Dolphin
Aqua Dolphin / Marine Dolphin
Aqua / Marine
Chicky
Air Hummingbird
Air
Dice Roll Archfiends Terrorking Vilepawn Infernalqueen Desrook Darkbishop Shadowknight
Double Tributers
Effigies
Double Coston
Dark
The Trojan Horse
Earth
Flame Ruler
None Yet
Kaiser Sea Horse
Light
Unshaven Angler
None Yet
Whirlwind Prodigy
Wind
Dustons (1/0/1000 Fiends) Star Yellow Red House / White Blue Green
Eidolon Beasts Caligula Magallanica Purgatorio Merkabah / Elysion Cocytus Raideen
Elemental HERO Fusion Monsters
(1 "HERO" + 1 matching Attribute)
Escuridao Gaia Nova Master The Shining Absolute Zero Great Tornado
Empowered Warriors
Correspodent Summoner
Dragonox
None Yet
Terratiger
White Tiger
Arnis
Red Sparrow
Dragodies
None Yet
Hydrortoise
Green Turtle
Ventdra
Blue Dragon
Entity monsters Azzathoth Nyarla Chthugha N'tss Norden Hastorr
Equip Spells
(400 ATK▲/200 DEF▼)
Sword of Dark Destruction Invigoration Burning Spear Elf's Light Steel Shell Gust Fan
Fortune Fairies
Fortune Ladies
Ann
Dark
Chee
Earth
En
Fire
Hikari
Light
Swee
Water
Hu
Wind
Guardians
Guardian Weapons
Baou
Wicked-Breaking Flamberge
Grarl
Gravity Axe
Ceal
Shooting Star Bow
Tryce
Twin Swords of Flashing Light
Kay'est
Rod of Silence
Elma
Buttefly Dagger
Kaiju Radian Kumongous Dogoran Jizukiru / Mecha-Dogoran / Thunder King Gameciel Gadarla
Legendary Planets Jupiter / Saturn / Sun Terra Firma Mars Venus / Uranus Mercury / Neptune None Yet
Non-Fusion Masked HERO
Level 6 M-HERO Fusion Monster
Level 8 M-HERO Fusion Monster
Dusk Crow
Dark Law
Anki
Bassols
None Yet
Dian
Inferno
Goka
None Yet
Ray
None Yet
Koga
Fountain
Vapor
Acid
Gust
Blast
Divine Wind
Magician Girls Dark Berry Apple Lemon Chocolate Kiwi
Mirror Force variants Dark Quaking Blazing Radiant Drowning Storming
Monarchs Caius / Delg / Erebus / Angmarl / Tenma Granmarg Thestalos Zaborg / Kuraz / Ehther Mobius Raiza
Mega Monarch
Related "Monarch" Spell/Trap Card
Caius / None Yet / None Yet / None Yet / None Yet
Tenacity / None Yet / The First / None Yet / None Yet
Granmarg
Return
Thestalos
Erupt
Zaborg / None Yet / None Yet
Strike / None Yet / The Prime
Mobius
Awaken
Raiza
Stormforth
Monarch "Vassal" Lucius / None Yet / Eidos / None Yet / None Yet Landrobe Berlineth Mithra / None Yet / Edea Escher Garum
Musical Djinns Maestroke the Symphony Temtempo the Percussion None Yet Melomelody the Brass Humhumming the Key Muzurhythm the String
Odd-Eyes Dragons Odd-Eyes / Pendulum / Rebellion / Phantom / Persona Gravity Meteorburst Saber Absolute Vortex
Pendulum Magicians Stargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncalling Dragonpulse Nobledragon Xiangsheng / Wisdom-Eye / Dharma-Eye Dragonpit Oafdragon
Resonators
(below Level 4 Fiend-type tuners)
Dark / Synkron Clock Flare / Red Barrier / Chain / Mirror Force Creation
El Shaddoll Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Winda Shekhinaga Grysta Construct Anoyatyllis Wendigo
Six Samurai
Legendary Six Samurai
Irou
Shi En
Yariza
Kizan
Kamon
Mizuho
Zanji
Enishi
Yaichi
Shinai
Nisashi
Kageki
Synchro Warriors
Tuner Synchrons
Junk
Junk
Drill
Drill
Nitro / Jet
Nitro / Jet
Road
Road
None Yet
Steam
Turbo
Turbo
True Draco V.F.D. Lithosazim Agnimazud / Ignis Heat Da'at Metatron / Master Peace Bahrstos / Dynamite Knuckle Mariamune / Majesty Maiden
Yang Zing Effect Monsters
Yang Zing Synchro Monsters
Jiaotu / Taotie
Yazi
Bi'an / Zefraxi / Zefraniu Suanni Chiwen
Baxia / Chaofeng / Denglong
Bixi Pulao

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