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  • (かい)(おう)
  • 海皇 (base)
  • かいおう (ruby)
  • Kaiō (romanized)
  • Sea Emperor (translated)


  • de l'Atlantide


  • Atlantisch


  • Atlantico


  • de Atlântis


  • de Atlantis


"Atlantean", known as "Sea Emperor" ((かい)(おう) Kaiō) in Japan, is an archetype of WATER Sea Serpent-Type monsters. They were first introduced in Phantom Darkness, with "Atlantean Pikeman". They later gained more members in Return of the Duelist and Structure Deck: Roar of the Sea Emperor, which also introduced their first support card, "Atlantean Marksman".

Playing Style

The focus of this archetype is to swarm the field with Level 3 or lower WATER monsters with the effects of "Atlantean Marksman", "Deep Sea Diva" and "Atlantean Armed Soldier" to later Tribute them for the summon of their ace monster, "Atlantean Dragon Poseidra", or to Synchro Summon with "Deep Sea Diva" and "Genex Controller", preferably the "Ice Barrier" Synchro Monsters.

Also, the effects of "Atlantean Marksman", "Atlantean Armed Soldier" and "Atlantean Dragon Riders" trigger when they are sent to the Graveyard as cost for a WATER monster's effect, so cards like "Abyss Soldier" and "Brionac, Dragon of the Ice Barrier" would be a good add to the Deck.

Interestingly, the Atlantean effects also activate if they are detached from an Xyz Monster (the effect only requires the monster to be sent to the Graveyard, like "Dandylion"), so a great addition to this deck are WATER Xyz Monsters, like "Number 17: Leviathan Dragon". Here is a list of WATER Xyz Monsters that can Trigger the Atlantean's effects (note that all current Atlantean that share this effect are Level 2, 3 or 4. However, you can use cards like Forgotten Capital Lemuria for Xyz summoning some of these higher Rank monsters):

  Japanese Name Rank Type ATK DEF
Abyss Dweller 4 Sea Serpent 1,700 1,400
Aegaion the Sea Castrum 8 Machine 3,000
Armored Kappa 2 Psychic 400 1,000
Bahamut Shark 4 Sea Serpent 2,600 2,100
Burgesstoma Anomalocaris 2 Aqua 2,400 0
Burgesstoma Opabinia 2 Aqua 0 2,400
Cat Shark 2 Beast 500 500
D/D/D Wave King Caesar 4 Fiend 2,400 1,200
Evigishki Merrowgeist 4 Aqua 2,100 1,600
Full Armored Black Ray Lancer 4 Beast-Warrior 2,100 600
Full Armored Crystalzero Lancer 6 Warrior 2,200 1,600
Gagagigo the Risen 4 Reptile 2,950 2,800
Humhumming the Key Djinn 3 Fiend 1,100 1,800
Ice Beast Zerofyne 4 Winged Beast 2,000 2,200
Ice Princess Zereort 5 Winged Beast 2,500 2,100
Mermail Abyssgaios 7 Aqua 2,800 1,600
Mermail Abysstrite 3 Sea Serpent 1,600 2,800
Number 17: Leviathan Dragon 3 Dragon 2,000 0
Number 19: Freezadon 5 Dinosaur 2,000 2,500
Number 21: Frozen Lady Justice 6 Aqua 500 500
Number 32: Shark Drake 4 Sea Serpent 2,800 2,100
Number 37: Hope Woven Dragon Spider Shark 4 Sea Serpent 2,600 2,100
Number 47: Nightmare Shark 3 Sea Serpent 2,000 2,000
Number 73: Abyss Splash 5 Warrior 2,400 1,400
Number 87: Queen of the Night 8 Plant 3,200 2,800
Number 94: Crystalzero 5 Warrior 2,200 1,600
Number 101: Silent Honor ARK 4 Aqua 2,100 1,000
Number 103: Ragnazero 4 Fairy 2,400 1,200
Number C32: Shark Drake Veiss 4 Sea Serpent 2,800 2,100
Number C73: Abyss Supra Splash 6 Warrior 3,000 2,000
Number C101: Silent Honor DARK 5 Aqua 2,800 1,500
Number C103: Ragnafinity 5 Fairy 2,800 2,400
Odd-Eyes Absolute Dragon 7 Dragon 2,800 2,500
Shark Caesar 3 Fish 1,800 2,000
Snowdust Giant 4 Beast-Warrior 2,200 800
Submersible Carrier Aero Shark 3 Fish 1,900 1,000
Super Quantal Mech Beast Grampulse 3 Machine 1,800 2,800
Tri-Edge Levia 3 Sea Serpent 1,800 1,500
Wind-Up Carrier Zenmaity 3 Machine 1,500 1,500

The spell card of this archetype, Atlantean Roar, allows you to summon up to 3 Level 3 or lower Sea Serpent type monsters from your graveyard, but you can't special summon the turn it is activated, and there must be at least 3 acceptable monsters in your graveyard. Since most of the effects of Atlantean activate when they are sent to the Graveyard, the later shouldn't be so hard, but cards like Skreech can help you dump cards. Atlantean Roar is a Quick-Play Spell, you can activate it during your opponent's End Phase, so you can Special Summon normally in your turn, as long as it was set before.

Atlantean don't have much attack power by themselves, so decks run with cards to clean the field. Genex Undine can destroy any card your opponent controls by sending either Atlantean Marksman or Atlantean Armed Soldier, while adding a Level 3 Tuner to your hand. Abyss Soldier and Abyss Warrior can trigger the effect of the Atlanteans while returning a monster to the hand and a card in the Graveyard to the top or bottom of the deck, respectively.

One of the great support cards for this deck, Deep Sea Diva, can Special Summon any low-level Atlantean monster from your deck. If you choose to summon Atlantean Marksman, every time you inflict battle damage to your opponent, you can Special Summon another Atlantean monster from your deck, like Atlantean Assaultman for a beatstick, while also having monsters for a Rank 3 Xyz Monsters, or Synchro material for Level 4 Synchro Monsters or above.

There are many choices for Synchro Monsters. You can go for Ally of Justice Catastor (Diva + Marksman or Assaultman), Brionac, Dragon of the Ice Barrier (Diva + Dragon Rider), Gungnir, Dragon of the Ice Barrier (Diva + Armed Soldier + Marksman) and any other of your choice. The Ice Barrier Dragons discard cards to activate their effects, wich clean the field by themselves. Brionac can return any card on the field to the hand any number of times in your turn, so you can use its effect to return one Atlantean monster in your field, then discard it to return another one to the hand, and since it was discarded, its effect activates.

Recommended cards




Extra Deck

Facts about "Atlantean"RDF feed
English nameAtlantean +
French namede l'Atlantide +
German nameAtlantisch +
Italian nameAtlantico +
Japanese name海皇 +
Japanese translated nameSea Emperor +
Page nameAtlantean +
Page typeArchseries page +
Portuguese namede Atlântis +
Romaji nameKaiō +
Spanish namede Atlantis +

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