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Many cards and effects can only be activated under certain conditions, or can only be used against certain targets. But because other cards and effects can be chained to them, and resolve before the original card resolves, those conditions aren't always still correct at the end of the chain.

In general, if a card has specific conditions in order to be activated, those conditions only have to be correct at the time the card is activated. If they are no longer correct when the card resolves, the card's effect still resolves.

However, if a card has specific conditions regarding its target, and those conditions are no longer correct at the time the card is activated and when the card resolves, then the card's effect disappears.

Examples of cards with specific conditions for activation, and how those conditions no longer have to be correct at resolution:[]

  • Example #1: Player A has two cards in his hand and Player B has six cards in her hand. Player A activates "Gamble." Player B responds by chaining two "Mystical Space Typhoons" from her hand, so she now has four cards in her hand when "Gamble" resolves. "Gamble" still resolves because its condition only had to be correct at activation.

Examples of cards with specific conditions for selection of targets, and how those conditions must still be correct at resolution:[]

  • Example #5: Player A activates "Nobleman of Extermination", targeting Player B's face-down card. Player B chains the card, which is "Waboku." When "Nobleman of Extermination" resolves, its effect disappears because it must target a face-down Spell or Trap Card.
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